Pc game cheats westward
This is good if they are just picking something up or mining a pile of gold; however, be sure to unemploy a worker if you want them to stay in the area you send them. TIP: You can turn the camera angle by holding down the space bar and turning using the mouse. You cannot click on anything, but sometimes it is handy to find hard to see objects.
Left-click on the character 2. Use one of the selection buttons at the bottom right of the screen. F1 will select your hero and move the camera. F2 will cycle through all of your solders including your wizard 5. F3 will cycle through the Unemployed Workers 6.
F4 will cycle through Damaged Buildings. You will know which character is selected when you can see their information at the bottom. Selecting Multiple Characters at one time: 1. Double click on a character and all characters of the same type villagers vs. If you can't see them you won't be selecting them.
Make groups. This is especially helpful for combat units. Then by just pressing on the itself, you will select that character s or building without moving the camera. In addition to being extremely helpful for mounting an offense or defense, it is useful for quickly purchasing items, such as potions. Press the shortcut to select the other group members, hold down shift and select the new soldier, and then press Ctrl- to enter the new group.
Your hero always recovers after being knocked out so you can use this to your advantage when setting off to fight barbarians and other bad characters. Send your hero in first. There is always a slight chance he can win on his own. Then gather your soldiers nearby and have them join the fight when your hero stands up. Apparently the bad guys always concentrate on the hero first.
Cull a bad guy from the herd by leading them out of their area. A few bad guys will stay behind usually and you can concentrate on killing fewer, or hopefully just one, at a time.
Dead soldiers will be repopulated with new soldiers coming out of the barracks after time. Consider holding back any higher level fighters until you reach your soldier quantities in Kingdom 2.
Also consider holding back an Archer so you always have one. Make combat units see above Give your hero upgraded armor and weapons, along with the rest of your soldiers see Blacksmith in building section. It's just a personal choice. Your hero is immortal. Your hero can: - Pick up supplies - Kill animals except for birds - Fight bad guys - Chop up wood stumps and logs - Break apart stone - Mine small piles of gold or rock - Pick berries and fish - Carry items - Build basic buildings Your hero cannot: - Work at any building - Build advanced buildings - Plant trees or use blight scrolls - Open cages or scholar chests.
A Peasant can: - Be employed at production buildings farm, lumber camp, mine, quarry - Pick up supplies - Chop up wood stumps and logs - Break apart stone - Mine small piles of gold or rock - Pick berries and fish - Carry items - Plant trees - Provide a production bonus when above Level 1 at farms and lumber camps - Build basic buildings A Peasant cannot: - Work at an advanced building - Use blight scrolls - Build advanced buildings - Open cages or scholar chests - Fight or hunt Peasants will go through the following levelling up sequence.
Level 1 Peasants--Almost always your empty housing will be populated by a Level 1 Peasant. A Craftsman can: - Be employed at production buildings farm, lumber camp, mine, quarry - Pick up things laying around, dig up holes, and open up crates and chests except for Scholar's Chests - Chop up wood stumps and logs - Break apart stone - Mine small piles of gold or rock - Pick berries and fish - Carry items - Plant trees - Provide a production bonus at gold mines and stone quarries - Provide special bonuses when employed at certain buildings see Buildings section - Work at an advanced building - Build advanced buildings - Open cages and repair special quest structures A Craftsman cannot: - Use blight scrolls - Open scholar chests - Fight or hunt Craftsmen will go through the following levelling up sequence.
A Scholar can: - Pick up supplies that are lying around - Carry items - Plant trees - Use blight scrolls - Build advanced buildings - Open Scholar's chest - Work at the Library, Alchemist, or Castle as a tax collector A Scholar cannot: - Work at production buildings or other advanced buildings - Pick berries, chop wood, mine stone or gold.
Leveling up for soldiers: Level 2 Soldiers can choose to become Level 3 Soldiers or Level 1 Archers Level 3 Soldiers can choose to become Level 4 Soldiers or Level 1 Knights Archers and Knights continue on through Level 1 to Level 3 A Level 3 Knight will become mounted on a horse and will not be able to pick up stuff anymore from the ground because he is on a horse, dunh! Wizard--You will not encounter the wizard until the middle of Kingdom 2. After that you will either hire a Wizard at a Wizard's Hut or employ a wizard from within the game.
Wizards are necessary for removing the funky blue stones and for making and using blight scrolls. They are also a pretty interesting combat unit, but they can be killed. However, you can replace a dead Wizard by recruiting a new one. Your Hero does not consume food. Villagers will stop working if they are hungry and will eventually leave. Soldiers will work at reduced strength but won't leave. Fish produces about 7 food Food to kill: Rabbit, deer, boar, bird egg, frog-- all provide around 2 to 4 food when killed by a soldier or hero.
You can only build buildings that are unlocked. To unlock a building or upgrade, you will go to the Store page. Advanced Buildings--Only Craftsmen can build the advanced buildings on the second page of the building control.
Demolishing Buildings--You can destroy a building by clicking on the little "mace" button just to the right of the name of the building in the control panel. A destroyed building will leave behind some supplies to pick up. If you try to destroy a building and specifically a bridge and you don't see the destroy button, it is because you don't control it.
For a bridge check carefully that there is not any animal live or dead on the bridge, and also try just walking over the bridge and back. Also you cannot destroy a bridge of someone is the process of going from one spot to another and will need to use the bridge on their way. You must provide housing for your Villagers and Soldiers. If your Villagers don't have housing, they will leave.
If you build more housing than you have people, a new person will arrive. It will house a single Villager Hut Upgrade will be available to unlock at the store at the beginning of the game. To upgrade your Hut to house 2 Villagers, just click on the upgrade button 35 gold, 50 wood. Cottage upgrade will become available after you get the Lumber Camp upgrade. This will house a 3rd Villager. Besides allowing more housing in a smaller footprint, there is supposedly a small chance that your new Villager will be a Craftsman.
However, if you look at the cost 80 gold, 50 wood, 50 stone you may decide not to bother upgrading to a Cottage. One thing that is obvious is this is not a high priority upgrade to purchase from the store. The Barracks is the basic housing for 2 Soldiers 80 gold, 70 wood, stone Barracks Upgrade will be available to unlock at the store after unlocking the Masonry and Armory.
Upgrading your Barracks will allow you to house one more soldier 80 gold, 50 wood, stone. Again, this is not the greatest deal, so you can wait on buying the upgrade until you get everything else. Unlike other Westward games, water is not a commodity that you need to worry about. Remember to build wells close to other buildings to quickly put out fires. This is especially important for an outlying production building.
Each farm has 2 employee slots 50 gold, 20 wood. Very early on in the game, you will get Potatoes as a farming option. Be sure to change all of your farms over to potatoes as soon as possible. There is no advantage to having variety until you have all 6 crops and are going for a trophy.
It does not cost anything to switch out crops. Wood towers 50 gold, 80 wood do double duty. This is another upgrade you can wait for until the game requires you to get it. Lumber Camp Upgrade 80 gold, 70 wood will become available after building a Blacksmith.
The Lumber Camp Upgrade expands the harvest zone and adds a 3rd Villager. The Axe Upgrade is free once you have unlocked it but you do need to actually do the upgrade at the camp. Tree Planting will be available to unlock after defeating the Green Giant in Kingdom 2. You can buy saplings at an employed Upgrade Lumber Camp for 80 gold.
TIP: You will never run out of trees if you remember to always have a few tree saplings on hand to replant when you run out of trees.
You cannot buy saplings from an unemployed camp and you cannot employ a camp that has no trees, so just remember to buy a couple whenever you use them. Also remember to unemploy a lumber camp before you chop down the last trees; this will allow you to come back and get saplings later specifically for a quest in Kingdom 3. A Gold Mine 50 gold, 80 wood will employ 3 Villagers. The Pickaxe Upgrade is available with a one-time purchase at the store.
This will give you a production bonus for each Craftsman employed. While not an upgrade, you will get a bonus when you have a Craftsman employed at the Gold Mine and the Blacksmith.
A Stone Quarry 60 gold, 50 wood will employ 3 Villagers. While not an upgrade, you will get a bonus when you have a Craftsman employed at the Quarry and the Masonry. They do not need to be employed though. To build a Stone Bridge gold, stone you need to have a Masonry. The Stone Bridge is used to cross over larger expanses of river. You will not be able to build a stone bridge the first time through in Kingdom 1.
Be patient and it will come in Kingdom 2. The Stone Road 50 gold, 20 stone is not needed for the game and you will only need to build one piece for the optional Highness Bathrobe trophy where you need to build all buildings in one kingdom. It will be unlockable early on in Kingdom 1 as part of the bridge building quest. The Armor Upgrade gold, wood is available at the beginning of the game.
After unlocking it, you will simply use the upgrade in the Blacksmith control panel. The Weapon Upgrade gold, wood, stone is available to unlock after unlocking the Armory and the Armor Upgrade. You can only do the Weapon Upgrade after you do the Armor Upgrade. As long as your Blacksmith is staffed, weapons and armor will be made. You do not need to do anything beyond waiting to get them.
You will see a message about needing to staff the Blacksmith to make weapons and armor, but if it is staffed they will come automatically. Armor and Weapons do take awhile to make and you will only be able to have 10 items on the rack. To use the items, just take your soldier to the rack and they will put them on. You can tell if your solder has the armor or weapons by clicking on the?
To build a Bakery gold, wood, stone you need to build a Windmill and have unlocked potatoes and turnips. When staffed you can make up to 17 gold per cycle if you are growing all 3 crops; however, it will cost you 3 food per cycle. You need to build a Library gold, 80 wood, stone before you can upgrade a Level 2 Craftsman into a Scholar. You can employ 2 Scholars at a Library. For each Scholar you will receive 2 gold for 1 wood.
You need to build an Archery Camp gold, wood, stone to upgrade a Level 2 Soldier into an Archer. Staffing a Tavern gold, wood, stone will only give you rewards once you have unlocked the Mystery crops.
To build a Masonry gold, wood, stone you will need to recover the lost Masonry Scrolls during a quest in Kingdom 2. You will need a Stone Quarry to build the Masonry. Fortify Buildings Upgrade can be purchased for gold, wood, stone.
When you build a new building after upgrading it will be automatically fortified but it happens over a period of time. The Axe Upgrade is free once you have unlocked it, but you do need to actually do the upgrade at the Masonry.
To build an Armory gold, 50 wood, stone you need to build a Masonry first. To build an Alchemist gold, 80 wood, stone you need a Masonry and Library first. A Scholar needs to staff the Alchemist. A Staffed Alchemist will allow you to turn 10 food into 15 gold, 20 wood into 15 gold, and 20 stone into 15 gold.
Once you have unlocked the Health Potion upgrade, a staffed Alchemist will make Health Potions to purchase. Two Scholars at the Alchemist will just make potions that much faster. However, you can only keep 10 potions on the shelf. Building and staffing a Marketplace gold, wood, stone will allow you to buy 10 food for 20 gold, buy 20 wood for 25 gold, or buy 20 stone for 25 gold. The Wizard's Hut gold, wood, stone will be unlockable after you get the Wizard's Scroll. This quest will be trigged in Kingdom 2.
The Wizard's Hut provides housing for a Wizard. You can recruit a Wizard for gold. Of course a Castle is already built for you, but you can upgrade it. You need to upgrade your castle to increase your total population past You can also employ a Scholar and select to tax your citizens 1 gold per person.
A Grand Castle will allow you to increase your population past 35 and employ a 2nd Scholar to increase the taxes to 2 gold per person. XPs are familiar to Westward players because you have always needed them to purchase upgrades in the store. Those types of XPs work the same way in this game.
They are visible in the top right hand corner of the screen. Each time you finish a quest, do something for the first time, or level up a citizen you will get experience points for upgrades. New to this game is Experience Points and levelling up your characters. It is absolutely necessary to level up characters and there are some ways to do it more quickly. Employed characters earn XPs every cycle.
These are just examples and the list is not complete. So to level up quickly employ the person you want to level up at the high level building there is available. This would be anything but a farm for a peasant, an advanced building for a Craftsman, an Armory for a Soldier or Knight, and an Archery Camp for an Archer.
Then you are going to concentrate on that person and have them do all of the odd jobs. Damaged buildings lower happiness so stay on top of them! Now, try to keep a harmonious balance as you rid the town of as many people as possible!
They will get drunk and drastically lower happiness but as long as they have no job and no home, they will eventually leave. Once you get it down to about 15 people, and all the drunks leave and all the buildings are maintained and there are 25 buildings ONLY, plus all your luxuries your happiness meter will suddenly skyrocket! You need to provide increasing numbers of flour food in a short span of time 15 bags in 1 minute, 25 in 3 minutes, 35 in 4 minutes, 45 in 5 minutes and 55 in 6 minutes.
That way I had more resources to start with. Collect nearby food to get past the first flour requirement while you set your 2 citizens to build their farm. If you can build your food capacity up to 55 - 65 ASAP, then all you have to do is make sure you're making is as fast as you can. There are fish in the nearby stream. This took me about tries but once I got my strategy down, I cleared it no problem. I beat this level by building a LOT of Wells because the landlord took the wells first and they were the cheapest to build.
Use the gravel on the sulfur well, the netting on the junk well, the baking soda on the iron well and the dried pine sap on salty well. Just accuse all the women and clear the board by process of elimination.
Cheat: Submitted by: Alissa First town - fish ALL 4 or 5 fish spots until done - last fish has paper in its mouth which starts the treasure hunt. You can get to it by going to the SE area of the map and then walk up onto the rocks to the left and around to the tree. Working on the second treasure hunt and how to unlock the sheep You find the horse at the N.
The rider is stronger than average gunslinger and you can control him. Earthquake Town: Submitted by: Laurimo Before playing the "Earthquake" town, make sure that you upgrade with the "Fortification" before you go in. Your buildings will be much stronger, last longer, and cost less to repair.
The fires will go out quicker. In order to have more than 15 citizens, you will need to hire a Sheriff, but wait until you really have your town up and going first. Trading post challenge reward: Submitted by: sophrenia Finishing till level 8 will give you the hidden building butter churn tips At the final stages don't bother building a farm or ranch.
It's a waste of resource and time. Hunt the rabbits for food and keep the fishes and berries for quick food gathering quest. Also it's better to build tents instead of log cabin. Not only is it cheaper, but it takes less time to build overall. Submit your codes!
Having Codes, cheat, hints, tips, trainer or tricks we dont have yet? Help out other players on the PC by adding a cheat or secret that you know! You will be rewarded with experience points each time you complete it. You can pay him to do it or do it yourself. There are many different strategies for doing this Quest.
There is no time limit on it. You are going to take your gunfighters with you from your Main Town, so make sure they are in good health before you go. You will need at least 4. Bandits are going to come through continuously in groups of two and attack the train engine from both sides.
As soon as you arrive, station your gunfighters except for the Hero right in front of the engine. If you have at least 6, you can put them in two groups of 3, one on each side near the front of the engine.
A very simple, straightforward method is to build a Lumber Camp and start one citizen doing that. Have the other build a well and a Farm and start working on the Farm. Your Hero should build a warehouse and work on collecting Gold and wood. Have any of the 3 collect berries whenever your run too low on food.
The Farmer can take of all 3 of these. The other citizen can collect wood and gold. Later in the game when you have a lot of money in your Main Town you can buy 20 Health Kits and bring them with you. Make sure your gunfighters pick up any gold dropped by the Bandits, and this will help pay for their health care.
Once you have everything, your Hero can repair the tracks. There are many other ways to do this—some players like to build housing and get more workers and do things faster. That one does not have hostages, this one does.
You just need a strong posse to handle those Bandits! Take at least 9 gunfighters, all at full Health with upgraded guns, and 20 Health kits. Rescue each group of Hostages and clear away the Bandits from the Engine, and the Quest is complete. This mission will repeat with variations throughout the game.
Because it occurs in between towns, you get to take the gunfighters from your Main Town with you. Although it seemed like a very bad idea to us, pay the Uncle the money he asks for to move the plot forward. Check to make sure you have the part of the Strategy Guide you need for your current Quest.
This Quest occurs fairly late in the game. You may need to do the Train Station Upgrade to trigger it. You will have to locate 7 toxic waste barrels and carry them to the man across the river who buys and sells anything.
Remember that you can have regular Citizens, not just your Hero, carry these. Most are easy to find. If you are trying to get one in the river and you are blocked by a bridge from wading to it, you may need to demolish the bridge, walk up and get the barrel, walk up on to the land again, and then rebuild the bridge so you can carry it across to the peddler..
Here are the locations for Anne. All 7 barrels are in the river on the west side of town, but you have to approach them from different sides: 1 Northwest. The barrel is in the river just south of the railroad bridge that crosses over to the west. You will be able to wade to it from the west side. The barrel is in the river in the same pond as 2, just a bit further south.
The barrel is in the river just north of the railroad bridge that crosses over to the west. You should be able to wade to it easily. The barrel is in the river further north than 2. Go to the right side of the river bank. Wade to the barrel, pick it up, then return to the right side of the river bank. Rebuild the bridge so you can carry the barrel to the peddler.
In the river just past a little channel too narrow to walk through is the next barrel. You will have to come at it from the south. First you may have to use TNT on a boulder on land that is blocking access to the path to the shore. Once you can get to the shore, you should be able to wade into the river and pick up the barrel. You should be able to wade to this after you have removed the boulder mentioned under 6. You will find out that one of them likes cheese.
You must have more than 40 citizens in the town and a happiness of at least to meet the "high value" requirement. Upgrade the Ranch, switch one pen to Cows, and employ a skilled Farmer there. The cheese will appear on the ground outside the pen. Take the cheese to the Bandit, and he will tell you more.
You won the race, and the Turner Family owns the town again, so you have all your resources. Your relatives are going to go check on the Expansion Towns and make sure everything is OK there. All you have to do is track down and defeat all the bandits that are attacking the town and rescue your Uncle Sal.
This is triggered by winning the Train Race in an Expansion Town. Begin by employing someone at the Train Station and Train Yard again so trains can start running. If somehow you go this far without upgrading the Train Yard, go ahead and do it now as well. Make sure all Railroad Disasters have been handled and all tracks are in good repair. Station at least 4 gunfighters at every entrance to the town, including bridges and the two ends of the railroad track. Eventually your father and your sibling will report back, but your Uncle Sal is missing and Bandits have surrounded the town!
Now take a group of at least 7 gunfighters including your Hero and attack each of the groups of Bandits who are standing by very large crates. Before opening the crates, heal all the gunfighters with Health Kits. The crates have more bandits inside, except for the one that has Uncle Sal. If you see a Bandit Attack icon on the left side of the screen, click on it—you may need to move some of your gunfighters over to protect buildings in the town.
Remember that Dogs will also fight Bandits. Eventually you will win the challenge and rescue Uncle Sal. Place three of them on the tracks where the big red arrow is. This should be near where you gave the Bandit the cheese. It becomes grayed out with??? For each you must find a key and a chest that have a matching animal symbol. Blow up the boulder with TNT. Now get the Dog who was the original dog in town. You may have more than one Dog, because sometimes a Bounty Hunter will bring one with him, and they all look alike.
Dig up the hole. This reveals a treasure chest. Drag the dog to the chest. If you have more than one dog, you can just drag them all. Now you must follow that dog and it will lead you to more holes. You have to dig those up. Eventually you will be told that you found a Key.
Go back to the treasure chest and right-click on it, and you will end the Quest. There will be a covered wagon wreck not too far from it, and a fish swimming in the pond. Now look along the river for Anne, it is to the South until you find a dome shaped rock that looks a little like a stone igloo down in the river. This is a tunnel entrance. Above that on the riverbank will be a big boulder, the regular kind.
Blow this up with TNT, and it will reveal a dark black hole. This is the entrance to the tunnel. To go in the tunnel, just right-click on it, and your Hero will jump down the tunnel and come out in the river. Now you can walk up to the lake. Fish off the pier until you catch a Fish that has a Key.
The Key will automatically be credited to you. Walk to the covered wagon and smash it, revealing a treasure chest. Right-click on the chest, and it will open. For this Quest you will need Cheese.
Where do you get Cheese in the main town? From a Ranch that has Cows. Just wait and eventually a yellow block of cheese will appear on the ground by the Ranch. Look for another tunnel rock that looks like a stone igloo. For Anne, this is in the upper right. Place 3 blocks of cheese there. A rat will come out and eat all 3 and get very fat.
When it does, you can tell it has a key on its neck. Right-click on the rat and you will be credited with the key. Now look for a tree that is clearly planted over one of the holes you usually dig up.
For Anne this is also in the upper right, but even closer to the boundary line. Blow up the tree with TNT, and you will a hole you can dig. Dig up the hole, and you will find a treasure chest.
Archaeological Discovery Hidden Object Quest, optional Main Town This is an optional Quest, but most people really like the reward—your very own dinosaur!
Remember that you cannot return to an Expansion Town once you leave it, so if you want the Dinosaur, stay long enough to collect all the Hidden Object Fossils. To trigger the Quest, talk to Arizona Bones, the visitor archaeologist who is digging at a camp site.
Note that as a visitor you cannot control or move Dr. After you talk to him the first time, you just have to collect the Fossils as you go along. At the end of each Mission, the Mission scorecard will tell you how many Hidden Objects you found out of the total at that location.
Here are the locations of all the fossils for Anne. They will be in different map quadrants for Henry, but similar geography. You will need TNT to access many of them. You may have to use TNT on a tree rather than a boulder to find some. The scorecard at the end of each mission will tell you if you missed any Hidden Object Fossils.
You can choose either plan as either character. So you will be able to collect 3A or 3B, but not both. Fossil Locations: 1. Northwest on a table under the tree that is above and to the right of the factory that had wolves.
You will have to zoom in to see it. To get there, look to the left of this factory. There is a hill that you can walk up. Just walk to the big tree, zoom in, and pick up the fossil. Southeast on the plateau that runs along the left side of the Town Dump where you put the toxic waste. Use TNT on the boulders on the ramp on the far left side of that plateau.
Use TNT on the boulders as shown to get access. This fossil will only be available if you choose to ransom Father. After you take your party to the big red arrow, the main Quest will be complete for this mission. Choose Continue Playing. Now have your hero walk to the lake and pick up the fossil.
This fossil will only be available if you choose to fight to rescue Father. Great Train Race Mission: In the North, walk along the river towards the falls with the river on your left. Great Train Race Mission: Southwest towards center in a canyon with a covered wagon. Great Train Race Mission: Southeast in the lake you may have to fish first. Haverbrook Mission: North near the boundary line behind a log by a boulder.
You enter through the section where the wolf was, then walk up to the right. Chop the log to get access. Haverbook Mission: Northeast across the river, on the north side of the island where the man with the market place is. You need to walk to the riverbank from the town side, then build a bridge going south to get to the fossil.
Haverbrook Mission: Southeast in the river behind some rocks. You can wade there from the town side, but you may need to demolish the bridge you used to get to where the Market Place was. Use TNT on the boulder in the river to get access.
You may have to catch the fish before you can pick up the fossil. Hostage Rescue Mission: Southeast behind a small fence. You will have to use TNT on the fence to remove it. Hostage Rescue Mission: Northwest by the bear. Once you remove the boulder with TNT, you can walk up along the western border of the town and get to the area where the fossil is.
Hostage Rescue Mission: Northeast on a table where two Bandits are behind a green door so you need the green key. Landlord Loopholes Mission: Northwest in canyon. Use TNT on the boulder to the east of the Base Camp where the tent is and you can walk into an area by the pond.
On the left of the pond, the path up the hill is blocked by boulders. Use TNT there and you can walk to the fossil at the south end of the plateau. Landlord Loopholes Mission: Southeast across the river by a rock. Remove the log by chopping it.
Main Town for Anne: Northwest by a rock with a log. You will have to wait until you can cross the river to get to it. Main Town for Anne: There is a pond in the center of the map with falls below it. Just west of the pond is a canyon with a gold mine in it. Fossil 18 is just behind a boulder next to the gold mine. To get to it, look left of the falls for a passage into the canyon blocked by boulders.
You will have to use TNT to remove the boulders, then you can walk to the fossil. Main Town for Henry: Northeast by a rock with a log. This is just to the southeast of a large quarry, right near the boundary. Main Town for Henry: Northwest across the river. Find where the railroad tracks cross the river on the west side of town. Just north of that is a pond. Then north of the pond is a canyon with a gold mine. The fossil is just behind a boulder next to the gold mine.
You have to enter the canyon from the north side by blowing up some boulders with TNT. Noise Ordinance Mission: There is a river on the east side of town. Walk north with the river on your right, just past where the railroad crosses the river. You will come to a Bandit camp with two Bandits. You may want to bring a Bounty Hunter for help. Kill the Bandits and you will find the fossil on a table in their camp.
Ogdenville Mission: Northwest in 3 trees. Walk up to the Old Quarry where you dropped the toxic waste barrels, then go up a hill on the north side of the quarry. Now walk left. You will come to a fence. Ogdenville Mission: Southeast across the river. You will need to build a bridge just east of where the fossils are so you can cross. Railroad Blockade Mission: Find where the railroad crosses the river in the Northeast. Look just above there on the land beside rock with 3 trees and you will see the fossil.
To get there, have your Hero wade across the river to where some boulders are blocking a ramp that is just to the south of where the railroad crosses the river. Railroad Defense Mission: East just below the tracks on a little hill. Use TNT on boulders below for access. Railroad Defense Mission: You can see the fossil south across the river. Walk across the bridge in the west and then you will be able to walk down to the fossil. Real Estate Rampage Mission: Northwest by 3 trees.
You have to wade up river to get to this, then use TNT to remove the boulders blocking access. The problem is that you probably already built east-west bridge that prevents you from wading far enough north. Click on the bridge, then on the bomb icon to demolish it. Now you can have any Citizen or your Hero who is on the west side of the river wade north, use the TNT, and collect the fossil. If you still need the bridge, just wait until your character is back on the bank, then rebuild it.
Real Estate Rampage Mission: Southeast by 3 trees. You can see this just above the Gold Mine that exists when you arrive in town. Kill the Bandits. Walk down a ramp on the right side of the camp so that you are by a Coal vein. Build a second bridge going south. Once the second bridge is built you can walk to the fossil. Note that this second bridge is a bit tricky to place. Rodent Flu Mission: Northeast. You must go to the Southeast and then build two bridges going north.
You will be able to see the Fossil in the Northeast, but you will need TNT to remove a boulder that is in the way. Look in the Southeast and you will see a dog trapped in a canyon.
You need to use TNT to blow up the fence, then go in and get the fossil and the dog. Volcano Valley Mission: North at the Bandit camp. Volcano Valley Mission: Northeast by a rock. You will have to use TNT to remove some black boulders to walk north into an area with more trees, then use TNT again to remove black boulders that are blocking the pathway over the lava to the fossil.
Volcano Valley Mission: Southeast below the railroad tracks. Woodinville Mission: Northeast. Find the railroad tracks that cross the river going east. Look north above them on the right side of the river. You have to take a roundabout way to get here. First build the river going south onto the center island. Then build the bridge going west. From here you will be able to wade through the river and come up in the south east quadrant.
Once you have made your way to the land in the southeast quadrant, you then have to build a bridge going north to get to the last island in the northeast. Once you have crossed the last bridge north onto the last island, just left-click on your hero, then right-click near the fossil and your character will find the way.
Wrong Side Mission: Look in the West for a boulder with a purple flower to the left of it. The fossil is under a tree to the left of the flower. Wrong Side Mission: In the north you will see a small pit with some coal deposits and a metal wagon used in mines. The fossil is in the wagon. Wrongside Mission: Southeast across the river by train track. Find the place in the east where there the tracks cross the river. You will need to walk along the bank just above the river and find a place to build a bridge going south to reach the fossil.
This is triggered by the arrival in town of the Citizen who wants to be a baker. When the time comes that you need apples, you will find them on the ground near the Lumber Camp after you have planted tree seeds there. They look more triangular, like peaches. Anyone can harvest them. They will count as food and also inspire the Baker to make pies. Apples that you find in baskets also count.
A working bakery will automatically sell the Bakery Good at the train station every time a train comes in, and will also produce the pink baked good boxes that you may find a use for later on. Buffalo Rustler Quest, optional Main Town First go find the man who is standing out in a round green field with some Buffalo. Talk to him. One of his Buffalos has been stolen by Bandits. This will trigger the Quest.
Search the map, and you will locate a group of Bandits who have the Buffalo penned up. Take a group of gunfighters and go kill the Bandits.
Then click on the Buffalo, and you will find you can control him just like you would a dog. Walk with the Buffalo back to the green field and the Quest will be complete. The man will also give you an important tip—Buffalo like the stuff that comes in pink Bakery boxes. After you leave two boxes, eventually a Buffalo will appear. At that point you will be able to have Buffalo on any upgraded ranch you own that has a Skilled Farmer working there.
To add Buffalo to a ranch, employ a Skilled Farmer there, then click on the Pen.
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